One Fruit per World

Dictates how many fruits of the same kind and how their existence is handled

This config category has multiple options under it the most important option being "One Devil Fruit per World Logic" and has the following possible values:

  • NONE

    • Multiple fruits of the same type exist and can be eaten by any number of players without restrictions
  • SIMPLE

    • Only 1 fruit of each can be obtained and eaten, when its user dies the fruit is put back into circulation (or respawned if Devil Fruit Reincarnation is used), no further restrictions are applied
  • EXTENDED

    • SIMPLE option with the added protection against storing fruits, fruits placed in containers will immediately be dropped or not allowed to be placed, depending on the context

The following options are only available while "One Devil Fruit per World Logic" is set to "EXTENDED":

  • "Unable to pickup Devil Fruit as a fruit user"

    • Makes Devil Fruit users unable to pick up additional fruits. false by default
  • "Inventory Fruit Limit"

    • Sets a hard limit of fruits that can be hold in the user's inventory, additional fruits cannot be picked up. 3 by default
  • "Days for Inactivity"

    • Counts the offline time for players and removes their fruits if the limit has been surpassed. defaults at 6 days

Info

  • If a player eats a fruit spawned via unsupported methods while its already in existence a message will pop up that the fruit is already being used
  • Server admins can use /check_fruit command for a list of fruits and their status

Fruit Status

Fruits can have several statuses while OFPW is enabled denoting their current state in the world below you can find info on what each state means and when it will happen. You can check a fruit's status by using the /check_fruit command

  • Not Found
    • This is the default state, this means the fruit was never obtained by a player
  • Lost
    • Happens when the fruit was in the world but got destroyed, there are several ways in which this can happen such as destroying the item (fire, lava, cacti), dying with a fruit without them respawning into another fruit, when a player with a fruit is inactive for more than the allowed number of days their fruit will be marked as lost
  • Inventory
    • When the fruit is in somebody's inventory or in a container (if SIMPLE mode is used)
  • Dropped
    • Occurs when the fruit was dropped on ground, either by the player themselves, when they got killed, or if the chest they were in was destroyed
  • In Use
    • Only happens if a fruit was eaten by a player.
    • Using commands such as /ability unlock_group will not mark that fruit as in use
Last change: 2024-07-12