One Fruit per World

Dictates how many fruits of the same kind and how their existence is handled

This config category has multiple options under it the most important option being "One Devil Fruit per World Logic" and has the following possible values:

  • NONE

    • Multiple fruits of the same type exist and can be eaten by any number of players without restrictions
  • SIMPLE

    • Only 1 fruit of each can be obtained and eaten, when its user dies the fruit is put back into circulation (or respawned if Devil Fruit Reincarnation is used), no further restrictions are applied
  • EXTENDED

    • SIMPLE option with the added protection against storing fruits, fruits placed in containers will imediatly be dropped or not allowed to be placed, depending on the context

The following options are only available while "One Devil Fruit per World Logic" is set to "EXTENDED":

  • "Unable to pickup Devil Fruit as a fruit user"

    • Makes Devil Fruit users unable to pick up additional fruits. false by defalt
  • "Inventory Fruit Limit"

    • Sets a hard limit of fruits that can be hold in the user's inventory, additional fruits cannot be picked up. 3 by default
  • "Days for Inactivity"

    • Counts the offline time for players and removes their fruits if the limit has been surpassed. defaults at 6 days

Info

  • If a player eats a fruit spawned via unsupported methods while its already in existence a message will pop up that the fruit is already being used
  • Server admins can use /check_fruit command for a list of fruits and their status
Last change: 2023-08-09