Nets
Nets are throwable utility items used to catch enemies.
For more info on how catching and carrying enemies works please read the Carrying page.
They come in 2 varieties:
- Rope (normal)
- Kairoseki (disables devil fruit abilities)
If the thrown net succeesfully catches an enemy it will remain caught for 60 seconds (1200 ticks).
To use a net you must first charge it and then throw it.
While they can be a big help in catching enemies it is useful to know they come with several limitations such as:
- Rope nets are extremely fragile, especially to fire, if the caught entity is on fire the net will burn off
- Similiarly to how handcuffs work dealing damage to the caught entity will remove the net
- Nets require a 1s charge time before being thrown making them easy to dodge
- The thrown net is slow and goes in an arch meaning it can be easily dodged and it makes aiming it a little bit more challenging than a regular projectile or bullet
- The thrown net can be destroyed by any projectile it comes in contact with
- The exception to this are kairoseki nets which cannot be destroyed by abilities, but can however be destroyed by their explosions
- Nets can be completely negated via dodge type abilities such as Kami-E or Future Sight or by using a shield
- The throwing entity can catch themselves if the net is thrown at a very low angle
Nets can be found in various structures (more so marine ones) as part of their loot.
Nets can be shot instantly by dispensers and work as expected.