Nets

Nets are throwable utility items used to catch enemies.

Info

For more info on how catching and carrying enemies works please read the Carrying page.

They come in 2 varieties:

  • Rope (normal)
  • Kairoseki (disables devil fruit abilities)

If the thrown net succeesfully catches an enemy it will remain caught for 60 seconds (1200 ticks).

To use a net you must first charge it and then throw it.

While they can be a big help in catching enemies it is useful to know they come with several limitations such as:

  • Rope nets are extremely fragile, especially to fire, if the caught entity is on fire the net will burn off
  • Similiarly to how handcuffs work dealing damage to the caught entity will remove the net
  • Nets require a 1s charge time before being thrown making them easy to dodge
  • The thrown net is slow and goes in an arch meaning it can be easily dodged and it makes aiming it a little bit more challenging than a regular projectile or bullet
  • The thrown net can be destroyed by any projectile it comes in contact with
    • The exception to this are kairoseki nets which cannot be destroyed by abilities, but can however be destroyed by their explosions
  • Nets can be completely negated via dodge type abilities such as Kami-E or Future Sight or by using a shield
  • The throwing entity can catch themselves if the net is thrown at a very low angle

Nets can be found in various structures (more so marine ones) as part of their loot.

Nets can be shot instantly by dispensers and work as expected.

Last change: 2024-06-08