Handcuffs

Handcuffs are utility items used to block enemies from using their hands and/or abilities if the kairoseki variants are used.

Info

For more info on how catching and carrying enemies works please read the Carrying page.

They come in 3 varieties:

  • Normal
  • Kairoseki (disables devil fruit abilities)
  • Explosive (will explode when removed by key)

The handcuffs time will always be 90 seconds (1800 ticks).

To use them hold them in your offhand while killing your target, the enemy won't die but instead the handcuffs will be applied.

To remove them one of the following methods can be used:

  • Waiting for a set amount of time until they're off
  • By receiving a set amount of damage1
  • Dying
  • Some other player using a key
1

The amount of damage required varies, each hit's damage is multiplied by 30 and the result is subtracted from the handcuff's remaining time. Example: Effect is at max 1800 ticks, hit deals 10 damage resulting in every hit chipping away 10*30 => 300 ticks off the effect, meaning you'd need 6 hits to completely break the handcuffs (not taking into account the time passing between hits)

Structures have a chance to spawn handcuffs as part of their loot.

Last change: 2024-05-25