Difficulty

There are 2 major difficulty kinds in the mod.

Open World Difficulty

Which is based on the Difficulty setting the world you're in has.

This affects open world entities such as marines and pirates

When the difficulty is set to "Hard" some of the ways open world entities are affected includes:

  • Gun users will use kairoseki bullets
  • Grunts can make use of basic racial or fighting style abilities (such as Soru, Yakkodori, Genkotsu Meteor or others), however its worth pointing out they will only have access to 1 ability.
  • Brutes will have access to 2 random abilities
  • Snipers will have access to 3 random abilities
  • All NPCs will have an increased amount of Doriki available to them, this translates to more damage and more protection

Challenge Difficulty

The other difficulty is the one specific to challenges which comes in 3 varieties: Normal, Hard and Ultimate.

These difficulties affect how bosses attack and react to the enemies, this can come in the form of more abilities, more accurate dodges, higher damages and so on.

For more info on challenges read the Challenges page.

Last change: 2024-12-15