Loyalty
Loyalty is the progression system used by Marines and Revolutionaries.
Loyalty comes in forms of ranks unique for each organization, certain ranks come with benefits related to that faction.
At the moment ranks are soft capped to avoid the unique ones from being obtained by multiple people until the system is further developed.
How to gain Loyalty
Loyalty is gained passively, after reaching 4000 doriki you start gaining 1 loyalty point per ingame day.
Stopping the day/night cycle using /gamerule doDaylightCycle false will break this functionality as well!
Available Ranks
Marine Ranks
- Chore Boy (default, 0 loyalty)
- Seaman (5 loyalty)
- Petty Officer (10 loyalty)
- Lieutenant (15 loyalty)
- Commander (20 loyalty)
- Captain (25 loyalty)
- Commodore (40 loyalty)
- Vice Admiral (50 loyalty)
- Admiral (70 loyalty)
- Fleet Admiral (100 loyalty)
Revolutionary Ranks
- Member (default, 0 loyalty)
- Officer (30 loyalty)
- Commander (50 loyalty)
- Chief of Staff (80 loyalty)
- Supreme Commander (100 loyalty)
Perks
Marine Perks
- Lieutenants
- Receive the Small Muster ability that allows them to summon a small group of reinforcements
- Captains
- Receive the Muster ability, same as Small Muster but the reinforcement group is bigger
- Can use their belly to issue wanted posters for Pirates, Revolutionaries or Bandits
- Commodore
- Can use the
Command
ability to issue commands for nearby grunts and pacifistas
- Can use the
- Admirals
- Can use the Golden Den Den Mushi to summon a Buster Call on their current location
- Can use the
Command
ability to issue commands for all nearby marines and pacifistas