Roadmap

Info

This roadmap only updates around the end of the year, when a new section for the current year gets created listing all the completed points in that year.

Some points might exist in both the completed list and also in the roadmap, this means there are still more plans for that feature.

Roadmap for 2024 in no particular order. Contains the unfinished points from 2023 as well

  • Official public server
  • New Devil Fruits
  • New Races and Fighting Styles (Factions too probably)
  • Public Ability API
    • ability api is technically done however its still not separated from the mod into an easy to install and use library for modders, docs are also sadly unfinished and there's some old leftover code from the old system still in use in certain places that needs to be removed, most of the progress was done in 0.10.0 but small changes started to show up since 0.9.3
  • Extended Faction systems
  • Updated Jolly Roger creator with more customization options
  • Better world exploration and more open world content
  • More goals for single player enjoyers (yes this includes more challenges as well as future undisclosed content)
  • Even more NPCs both bosses and open world ones
  • More clothes and weapons added as new bosses will be added (as drops from said bosses)
  • Further support for popular shared libraries / apis (not mandatory but heavily depending on user interest)
  • More random small improvements that nobody asked for but are going to be made anyway
  • 1.20.1 port (maybe further ports too if time allows and there's enough interest for it)
    • Improved visuals

2023

Finished

  • Improving and/or reworking current Devil Fruits
    • Major improvements for abilities in general got done in 0.9.0, 0.9.4 and 0.10.0 updates
  • Combat Rework
    • Full haki list of abilities as well as improved way abilities get imbued and buffed by haki in 0.9.0
    • Better classification for ability types to be affected by buffs or debuffs in 0.9.3 and continued til 0.9.4 based on haki affinity, element and type
    • Better grabs and blocking logic in 0.9.5
    • Rewritten ability api for more flexibility in how abilities are designed in 0.10.0
  • Improved Challenges system
    • A complete rewrite was done in 0.10.0
  • More NPCs, bosses, animals, trash mobs, all of em
    • More open world NPCs, mostly animals, got added in 0.10.0, where most of the AIs for all current NPCs got rewritten and improved.
    • Also in 0.10.0 bosses got added as part of the challenges system
  • Support for popular shared libraries / apis (cloth config, geckolib etc)
    • Support for Cloth Config got added in 0.9.2
    • Support for Configured got added in 0.10.0
  • More clothing options
  • More config options
    • 0.9.0 and 0.9.5 but minor config improvements were done in pretty much all updates except 0.9.3
  • Obviously fixing bugs and improving performance further
    • Ongoing process that happens for every update, some major performance improvements got made in 0.9.3 and 0.10.0

Unfinished

  • Official public server
  • New Devil Fruits
  • New Races and Fighting Styles (Factions too probably)
  • Improved visuals for Zoans / Minks
  • Public Ability API
  • Extended Faction systems
Last change: 2024-11-09