Last change: 12 Aug 2024 17:48
0.6.3
Devil Fruits & Abilities
Nagi Nagi no Mi
- Silent, its only ability, removes any sound caused by the user or near the user in a 30 block radius
Wara Wara no Mi
- Straw Doll, using this ability the user can create a (randomly colored) straw doll from any entity they hit
- Life Minus, this is a passive ability (always active), if the user gets hit while having a straw doll in their inventory the damage received is redirected towards the straw doll’s owner
- Warabide Sword, a straw sword that can shoot straw projectiles
Hito Hito no Mi, Model: Daibutsu
- Daibutsu Point, turns the user into a golden Buddha allowing them to use Impact Wave, also increasing their damage and resistance
- Impact Wave, upon punching an enemy the golden shockwave resulted from the punch will hurt all nearby enemies for 50% of the original punch damage
Kira Kira no Mi
- Diamond Body, turns the user’s body into diamond giving a massive boost in defence with it
- Brilliant Punk, a dash ability that only works when Diamond Body is active
- Cabochon Knuckle, the user coats their arm in diamond and punch the enemy dealing a good amount of damage and knockback
Kuku Kuku no Mi
- Gourmetamorphosis, while active allows the user to eat any item or block in their inventory
- Gastronomorph, allows the user to slowly turn the ground around them into cake
Awa Awa no Mi
- Golden Hour - Spreads a thick layer of bubbles on all nearby enemies, slowing and weakening them
- Relax Hour - Fires a barrage of bubbles that apply small debuffs on impact
- Soap Defense - Creates a soap barrier around the user
Sui Sui no Mi
- Free Swimming - Lets the player swim trough blocks
- Nekomimi Punch - Propels the user damaging all entities it hits
- Nyan Nyan Suplex - While swimming it allows the user to grab an enemy with whom they’re launched in air, upon falling it deals moderate damage and creates a small crater
- Nyan Nyan Baby Buster - An upgraded version of Nyan Nyan Suplex that creates a bigger crater and deals more damage to nearby enemies
Netsu Netsu no Mi
- Heat Denasshi - Heats up the user’s punch for extra damage
- Nekkai Gyorai - Shoots a bunch of heat torpedoes that explode on impact
- Nekkai Jigoku - Boils any water bodies around the user damaging any enemies in them
- Netsu Enhancement - Increases stats and damage for all netsu abilities but leaves the user in weakened state after its usage
Pero Pero no Mi
- Candy Armor - Coats the user in a thick layer of candy
- Candy Escalator - Creates a line of candy blocks that can be used as stairs
- Candy Man - Traps the target inside hardened candy blocks
- Candy Wall - Creates a wall of candy blocks in front of the user
- Candy Wave - Turns all the blocks in a straight line in candy blocks, trapping any enemies it comes into contact with into candy
Beta Beta no Mi
- Beta Launcher - Shoots sticky mucus that can cause explosions on contact
- Hanamizu Shinken Shirahadori - Creates a protecting wall of mucus
- Beta Coating - Coats the user in a mucus layer for protection
Art of Weather
- Lowered the cooldowns of all weather balls from 3s → 1s
Hie Hie no Mi
- Frost Walker passive (the one that turns water into ice) cannot be triggered while the player is sneaking
Fishman
- Slightly nerfed the swimming speed to take into account dolphin’s grace buff
Moku Moku no Mi
- White Blow Rush - Shoots multiple projectiles that make entities levitate on touch
Magu Magu no Mi
- Lava Flow - The user covers their legs into lava creating a path while walking trough it
Mera Mera no Mi
- Hiken - it will no longer stop after the first wall it hits and instead continue its trajectory for a short period of time
Suna Suna no Mi
- Sables: Pesado - The user compresses a sandstorm to it’s limits, making it explode on contact.
Entities
Krieg Pirates
- Gin - uses 2 tonfas and a flintlock occasionally
- Don Krieg - captain of the Krieg Pirates, equipped with his Wootz Steel Armor, hidden guns and his Daisenso spear.
Marines
- Captain Morgan - uses his axe hand for heavy blows and big knockbacks
Challenges
- A new system that puts players in instances where they must complete a combat challenge, usually a boss fight
- To obtain challenges players must first find Poneglyphs, which randomly spawn in the world, once found these can be right clicked and if the player has a piece of paper in their inventory it will inscribe an encrypted message on that paper. With this piece of paper in hand right click a librarian villager and they’ll unlock the challenge.
- Once a challenge has been unlocked a new button will be shown in the player’s UI labeled “Challenges” from which you can choose between available challenges
- These are instances based, meaning you’ll be teleported to another dimension, where only you and the boss will spawn
- Once finished the challenge will reward the player with doriki, bounty and/or items.
- Challenges can be started as many times as the player wants however the rewards will be awarded only the first time!
- Challenges have 30 minutes timer! If you can’t finish the fight in that time it is considered as a failed attempt!
- NOTE: While these are available in multiplayer as well they can cause lag spikes when the arena is generated, use with caution!
Config
- “Unable to pickup Devil Fruit as a fruit user” - If the player already has a devil fruit then they will be unable to pickup any other fruit FALSE by default
- “Inventory Fruit Limit” - Sets the limit for how many fruits a player can hold in their inventory 3 by default
- “Percentage of Doriki kept after death”
- “Percentage of Bounty kept after death”
- “Percentage of Belly kept after death”
- “Enable Challenges”
- “Spawn Poneglyphs” and “Spawn Chance Poneglyphs” - options that dictated if the poneglyphs can spawn and how rare they will be
- “Ability Bars” - option that allows you to configure how many hotbars players can have
- “Days For Inactivity” - option that dictates after how many days will players lose their devil fruits while the EXTENDED rule is set.
- “Ability Protection for Players” - option that enables players to create 1 ability protection area, it also enabled the use of the other config options below
- “Ability Protection for Players Size” - option that dictates how big can the ability protection created by players be (this only works if the “Ability Protection for Players” option is enabled!
- “Ability Protection View for Players” - option that enabled the use of /abilityprotection view by players
- NOTE: Preferably delete the old config and let the mod generate a new one so all the options are correctly placed and recognized!
Sounds
- Added audio effects for multiple abilities:
- Doa: Air Door
- Goro: El Thor, Spark Step
- Haki: Haoshoku Haki
- Magu: Bakuretsu Kazan, Dai Funka, Ryusei Kazan
- Mera: Dai Enkai Entei, Heat Dash, Hiken
- Noro: Noro Noro Beam
- Pika: Amaterasu, Yasakani no Magatama, Yata no Kagami
- Yami: Black Hole
- Swordsman: Shi Shishi Sonson
Others
- /removedf command can be used without a player target now, using the player who uses the command when empty
- /ability reset_cooldown <player> sub command added
- Crafting recipes will now be unlocked in the vanilla guide and can be viewed in there
- Multiple ability bars added!
- Switch between them using [ and ]
- Configurable amount of bars available (2 by default) via the “Ability Bars” option
- Improved the One Fruit per World option by covering more edge cases where fruits should be put back in circulation but were marked as being in world, including players who’ve been offline for long periods of time getting their fruits back into circulation.
- Enabled and updated the permissions for /check_player <player> and /check_fruits
- Most weapons can now be repaired at an anvil, for most of them the material required is iron however some of them use gold ingots, kairoseki, lapis lazuli or other materials relevant to them.
- Added some vanity clothing like Luffy or Zoro clothes
- Turned the pirate’s bandana into a generic bandana and made it dyeable
- Inviting a player with a different faction in your crew will turn them into a pirate
- Absorption will be shown on the HP bar now, the number showing the added HP + absorption bonus while the bar turns yellow.
- Special flying is enabled by default now since this patch onwards
Bugs Fixed
- Some abilities that set targets on fire would do so for long periods of time, lowered the time targets are set on fire by these abilities
- Fixed a bug where Tomoe Drums would require only leather for repairs, now it can be repaired using either leather, iron or gold ingots.
- Fixed a bug where after finishing all trials of a trainer 2 identical messages will pop up informing the user they don’t have any more trials.
- Fixed some bugs and unsynced updated for when the doriki/haki exp limits were off.
- Fixed a bug where any faction could start a crew.
- Mes won’t be able to steal hearts from skeletons, wither skeletons or withers anymore
- Fixed a bug where eating a fruit after eating Yami would result in a death
- Fixed small bug where pressing the player stats key (R by default) while having the inventory open would close it and open the player stats menu instead
- Fixed a server crash when accepting the 3rd sniper quest
- Fixed names sometimes not getting removed from the Crew’s member list when a member leaves
- Fixed the /issuebounty command not working for Marines with above 4000 bounty
- Fixed an exploit where players would be able to control when their devil fruit will be reincarnated
- Fixed a bug where player are able to use other abilities while Yuta Ridatsu or Yomi no Reiki are active
- Fixed a bug where cola would go into negative values after death
- Fixed the first swordsman trial not taking into consideration the item’s enchantments
- Fixed various other small problems
Known Bugs
- Sometimes the 2nd Doctor trial “Trial: Medic Bag Explosion” doesn’t progress when healing villagers, this was more commonly noticed in multiplayer but it can happen in singleplayer worlds as well!