0.4.1
Config
- Fighting Style abilities can now be banned using the config
- “Allow Griefing in Worlds” (true by default) - much requested option to disable griefing, obviously true by default, can and will make some abilities useless
- “Anime Screaming” (false by default) - yes…quality dev time I know…will add shouts in the chat when a nearby player uses an ability
- “Allow Special Flying” (false by default) - used for logia fly ability (moku, suna and gasu)
Devil Fruits & Abilities
Goro Goro no Mi
- Mostly just remade the abilities nothing new, however the new abilities are goro-worthy !
- Volt Vari - is great again, FG can confirm !, can be activated again during the charge to release a weaker version of it, with a lower cooldown too !
- Kari - charge time for a few seconds, meanwhile particles will spawn around the user in the explosion radius
- Raigo - a huge ball of lightings that comes down from the cloudy(literally) sky (like a meteorite), stronk af
- Sango - a horizontal lighting, pretty nice particle effects too
Suna Suna no Mi
- Quick Sand block added…only for Suna Suna no Mi lol..acts like the darkness block but can actually be smashed
- Desert Girasole - creates quicksand around the user in quite a large area
- Desert Encierro - a punch that gives a bunch of debuffs including hunger, weakness and slowness
- Barjan - will pass throughout blocks now
- Desert Spada - will not destroy blocks that it shouldn’t anymore (bedrock, ope)
- Desert Spada - extended the range 12 → 30 as well as it’s width 6 → 10
Gomu Gomu no Mi
- Is able to hit Goro Goro no Mi users now
- Gomu Gomu no Gatling - do you really need explanations for Gomu abilities at this point ?
- Gomu Gomu no Rocket - launches the user after the fist touches a block, throw power is proportional with the distance between the user and the fist
- Gear Forth - can only be used after buso haki is obtained, lowered the cooldown as well
Moku Moku no Mi
- Can fly now
- White Strike - creates a dense smoke arond the user that totally blinds everyone + some debuffs
- White Out - slows the target and pulls them closer to the user
Cyborg Abilities
- Coup de Vent - reduced the cola consumption 100 → 25
- Strong Right - increase the damage 10 → 20
Swordsman Abilities
- Can now be used with vanilla swords as well, probably even more modded weapons as well but I haven’t tested
Magu Magu no Mi
- Bakuretsu Kazan - changed the shape of it
Hie Hie no Mi
- Ice Age - changed the shape of it
Doku Doku no Mi
- Venom Demon - Raised the cooldown 20s → 40s
Zoan Morphing
- Players will now turn red when they recieve damage while morphed
- Greatly improved the rotations and animations of all zoan models, now it should feel more natural to walk around
- Punching while morphed will now be visible in 3rd person as well
Localization
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Simplified Chinese (zh_CN) translations added, thanks to moore5859 (阿烩丶)
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Brazilian Portuguese (pt_BR) translations added, thanks to Itz Nuk
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New translatable strings added for Quests and Abilities
Misc
- Added primary(gold) and secondary(silver) quest markers
- Changed the enchantment ids to avoid future conflicts with Custom NPCs
- Removing abilities can now be done either via right click or left click while an ability is selected
- Website improvements like correctly formatted stats and visual improvements
Fixed Issues
Devil Fruits & Abilities
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Fixed the particle effects for Sables and Ground Death
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ROOM and Torikago will no longer leave invisible blocks after deactivating them
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Fixed the unsynced Akuma no Mi boxes
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Fixed certain cases where only half of the last ability in the UI will be shown
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Weapons can now be enchanted using the vanilla enchantment table and xp
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Projectiles will no longer disappear when hitting a block without collision (grass or water for example)
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Riding entities will no longer trigger the water weakness of devil fruits
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Minor bug fixes
Known Issues
- The heart obtained via Mes does not hurt the Ender Dragon
- Den Den Mushi’s block rendering is broken from certain angles (also still has no use :3)